C++ - (Page 1/2)

Grouping similar objects, using K-means clustering
Apr 29, 2023
·
6 mins read

My first look at FlaxEngine
May 5, 2022
·
4 mins read
Taking a look at FlaxEngine, a game engine that lets you develop games in C# and C++.

Porting Genesis-3D game engine to Linux
Mar 3, 2022
·
8 mins read
Nebula Device' smart pointer implementation
Feb 2, 2022
·
5 mins read
A short analysis of how smart pointers were implemented in the Nebula Device game engine..

Oxygine's "tween" sprite animation system: A clever use of templates!
Jan 16, 2022
·
6 mins read
A study of how Oxygine implemented its Tween system for animating sprites.
Async texture import in Unity engine
Jan 3, 2022
·
3 mins read

Ming3D Game engine project
Jan 2, 2022
·
5 mins read

Cross platform native plugins in Unity
Jan 21, 2021
·
8 mins read